Plugin support







WebRenderer supports many third-party plugins through standard browser plugin architecture.

An example of a third-party plugin that runs with WebRenderer is Macromedia Flash. Flash is enabled by default if installed on the target machine and the browser spawned is either Safari or Internet Explorer. If the browser spawned is a Mozilla instance there are specific steps are required to enable the plugin:

1. Un-jar the corecomponents-xxx.jar
2. add Flash plugin files (download and extract the Flash plugin) to the corecomponents/plugins directory
3. JAR the 'corecomponents' directory back-up creating a new version of corecomponents-xxx.jar

The Flash plugin will now deploy within WebRenderer Mozilla instance.

Please note; if you have already run WebRenderer then the corecomponents-xxx.jar will not extract and run with your plugin, and you therefore have to force WebRenderer to extract these. This can be done by altering the versionxxxx ("xxxx" denotes the version number) and calling the BrowserFactory setCorecomponentsExtractOn method.


1) Alter the versionxxxx filename to mycustomdeploy
2) Call BrowserFactory.setCorecomponentsExtractOn("mycustomdeploy");

The corecomponents-xxx.jar will now deploy with your plugin. The corecomponents-xxx.jar will only extract if it does not find the versionxxxx file (in the example "mycustomdeploy"), thus preventing performance penalties (a slight delay on start-up) encountered with the extraction process.

Although third party plugins can be used with WebRenderer we cannot make any assurances regarding the quality of third party plugins or the interoperability with WebRenderer.






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